Wednesday, April 16, 2008

Never a dull moment...

So, bet you can't guess who was roaming the animation cubes tonight?
James Baxter himself! I had always heard that he occasionally visits the school to help out students and with 5 days to go---tonight was the night. I passed him twice around the cubes, but I was way too intimidated to even try to talk to him, and it definately appeared like he was there for certain students. The rest of us were peeking around corners with big eyes, acting like giddy school kids(I kid, not everybody was crawling the walls to see him.)--lol.

Aside from that, I spent the day dusting off Maya with a new rig I found online.

Whenever I could, I'd playblast a version just to kind of show the way I work. I have about 4 versions from the first pass to final, but didn't include them in this movie. With this guy I tried something different: linear tangents instead of my usual stepped/clamped keys then spline everything. This "first pass" isn't entirely my first pass, but certainly a very early step compared to the final version(like adding a floor, making him actually cycle, and squashy foot action). Lots of bugs with the first cycle, but I ironed the majority of them out by the final version(he still 'pops' and I'm aiming to fix that later, among foot issues). Only crashed Maya a grand total of 5 times---and it's not even a full second of animation. Amazing!
Fun little rig though, definately plan on doing some more lively pieces with the pooch. He doesn't have any facial controls though, so he's permanently stuck with that expression on his face.
Definitely need to dedicate this weekend to Maya...been too long since I really animated in it and I'm really feeling the rust. I do have about 3 personal, not assigned by any teacher, 3D W.I.P projects so hopefully can wrap up 1 or 2 this week and get back into my Maya groove.

Monday, April 14, 2008

Ollie Johnston

Just received news that Ollie Johnston, the last of the Nine Old Men at Disney, passed away today at the age of 95.

He was definately one of my favorite animators and he'll be greatly missed.

Part One of Three about Ollie Johnston:



He lived one full life though and created an amazing body of work that will continue to impact the animation industry.

Sunday, April 13, 2008

What a year can do....

Hey SOU gang! Bet this character looks familiar:

Last year:


Within the past couple hours:

Comparing last year's drawings of this guy and what I've been doodling this evening has been an enlightening experience. Wow, what a year really can do....
Anyways, just revisiting a past character of mine for portfolio stuff. Really reworking my portfolio and this guy is making it in. I still have yet to name him, certainly been long enough....I'm going to rescan him tomorrow, for whatever reason my scanner went funny and the watercolors were butchered so these versions are not to be printed, just blogged. Believe me, the colors are much richer in person.
For you SOU people: I haven't had time to work on the 3D model of this guy....just you wait for the summer. I have every last file and plan on coming through on him.

Anyways, the past few days have been spent on portfolio prep., 3D animation fun, and helping a friend out by alpha channeling for them. Also, hello 90 degree weather-where did you suddenly come from? Please go back to spring weather---not ready for the heat, and with CalArts located in a desert area, so it's only going to get worse...

And, 8 days to go CalArts' buds! You guys can do it! I'm very pumped for the Open Show, going to be a blast seeing everybody's films finally finished!

Tuesday, April 8, 2008

Andreas Deja Lecture Notes

On Friday, April 4th, Andreas Deja came and gave a lecture at CalArts. Oddly enough, he and Glen Keane were some of the very first names I knew when it came to animation(just about 5 years ago). Chuck Jones, Richard Williams, The Nine Old Men, etc. quickly followed, along with CalArts and character animation being the career for me, but he definately helped set the idea in my head. So it was really something to meet Andreas Deja. His work has certainly had an impact on my childhood. So yeah, really fantastic lecture---not especially focused on the technical aspect of animating, but instead, he talked about Disney's Nine Old Men and shared some very inspirational work with us.
A little background on Andreas Deja: He has been at Disney since The Black Cauldron and has been a supervising animator on characters like, King Triton, Scar, Gaston, Jafar, Lilo, Hercules, and also worked on Roger Rabbit. He never gave up on 2D animation when the medium was declared "dead." He kept working on tiny projects and recently did a lot of animation on the new Goofy short, "How to Hook-Up your Home Theater." He's still very much at Disney and is currently working away on the villain for the upcoming 2D Disney film, The Princess and the Frog. Anyways, onto the notes:

The basic premise of Andreas' lecture was "What makes a scene stand-out." A key note he touched on was, "Make it personal, find a way to express yourself." Animation can't be purely technical, you've got to feel your characters out to give them life. An example he used was playing a violin. How one could just pick a violin up and strum away, mastering every last note, however, for a violinist to really stand-out, they put emotion behind the notes. Give them meaning. Animating requires the same thing. Can't always focus on the 12 principles of Animation, amazing draftsmanship, and in recent cases: perfect splines(I added that 3D reference)--an animator needs to put feeling behind a character.

He then kicked off the lecture by sharing some of his favorite Nine Old Men quotes. Here are a few that really stood out to me:

"Don't animate drawings, animate feelings."-Ollie Johnston. In reference to, "draftsmanship is secondary. The acting comes first."

"You need to be sincere in your work!"-Ollie Johnston. Further along in this post, look for Ollie's animation on Penny---that's a fantastic example of sincerity and really conveying a feeling.

"Why are you still studying my animation..Do your own thing!"-Milt Kahl. This references an event where Richard Williams was thoroughly studying Jungle Book and Milt Kahl's Shere Khan animation. While the Nine Old Men were flattered to have so many people study their work, they wanted the next generation of animators to do their own exploration. And a note that Andreas Deja brought up, "Not every animator works the same." Everybody has their own method. Andreas shared a lot of pencil animation from various Disney characters and it was very evident that each of the Nine Old Men had their own approach to a scene--whether technically or emotionally, even somewhere in between.
A similar quote was said by Walt Disney, "These films are here to inspire and be outdone!"

"Observation! Observation! Observation!" -Eric Larson. Emphasizing how important it is to pay attention to the world around you. Nowadays, what with so much technology in our faces(cellphones, iPods, etc.) it's especially important to put all of that away and just go out and just watch. Then draw. Look at various things to bring into your animation.
On that same note, here's a similar quote, "Learn so much about your subject. That you don't need the reference anymore." -Milt Kahl.
"It if doesn't look natural, it's no good!"-Milt Kahl
"You owe it to yourself and the medium."-Milt Kahl. Really referencing the importance of working hard and not settling for second best.

And finally, "Don't forget, this is supposed to be fun!"-Roy Disney

For a little while, the lecture focused on Staging Characters. Andreas showed lots of original artwork that really defined fantastic staging. Here are some sadly pixelated(thank you YouTube screenshots)examples of some of the work he showed:

Everything leads to that focal point of Kaa and Shere Khan.


A side note that came up: Look at Pinocchio's right hand as he searches for a wall--anything to distance himself from the horror in front of him. Great little gesture.

This one is interesting on a silhouette note. Normally, it'd be best to stage Robin Hood's finger/hand action AWAY from his body/face so the audience can read his little finger that's wiggling through the hole of his hat. However, this is not the case. Look carefully at how it's staged with clean-up in mind. The dark brown coloring of the finger against Robin Hood's white muzzle. Reads perfectly despite the unique setup.

All of these, and the several others he showed, looked so much better in person, and as rough drawings---no clean-up. Anyways, after discussing staging, Andreas showed a lot of material from the Nine Old Men. Lots and lots of gorgeous rough animation. Here are a few examples of some of the scenes he shared with us(that I can find on YouTube):


This segment from Sword in the Stone, was played from the very beginning of this clip actually, all the way until just after Madam Mim wilts the flower, twirls and bows. So much fun to watch:


Another bit of animation: The sequence of Penny and Medusa talking together(0:09-1:20). Ollie Johnston animated Penny(talk about sincerity and feeling) and Milt Kahl animated Medusa(those eyelashes!):

Later, the lecture shifted to Andreas' own work. He started by showing a reel of his own animation, primarily Jafar and Scar. Learned a lot about how Andreas approaches a character and animates a scene. He usually animates VERY roughly(shapes really) during his first pass at a scene. Often times straight ahead. Then starts working out his arcs and timing while cleaning-up a character on the 2nd or 3rd pass. So pretty often we'd see a scene with Jafar go from basic shapes that roughly defined Jafar, to a still rough, but beautifully animated 2nd or 3rd pass. I can't find a good example of Jafar animation on YouTube, but I found some Scar stuff. While Andreas Deja didn't show this actual clip, he showed a lot of Scar material from the "Stampede" scene. Anyways, here's a video I love to watch, despite the poorer quality:


The Scar Scenes in particular that he showed: The part where Scar says, "Mufasa! Quick! Stampede. In the gorge" Before it cuts to a different perspective(he might have animated the second half of that dialogue, but he didn't show it during the lecture) A story he shared with us while his reel played: He animated that entire line only to be told to animate it from a higher angle, so it's from Mufasa's view. The second bit of animation he showed was when Scar is walking along the cliff watching all of the action below.

After discussing the various Disney villains he's worked on, Andreas moved onto what it was like animating Lilo. While this clip wasn't actually shown, Andreas Deja shared some of his kid studies from when he went to Hawaii and sketched kids at a school. He picked up on the wild gestures they made and used such observations in this little scene with Lilo describing why she's wet/late:



He wrapped up his lecture with more original drawings showing the development of his own characters and then also Nine Old Men animation stills. It was now approaching 11:30 at night and pretty much ended the night on this quote, "Make it personal from now on!"

Really great lecture and really wish I could share everything he showed on Friday, I walked away with my head stuffed and spinning as I digested everything he talked about. Anyways, that was the lecture and now I need to get to bed.

Sunday, April 6, 2008

Got my head up in the clouds...

2:15p.m. on April 6th, 2008---I officially called my first fully animated short film, "Fight or Flight" done and rendered that 95 second bad boy out! It's in the can, despite the shock on Friday I quickly regained ground and put Humpty Dumpty back together again! Not ONE all-nighter, I kept a clean record on that front--I think the latest I ever stayed up, while working on my film was like 2 in the morning. So it can be done all of you incoming fall '08 freshmen! I won't actually post the film until after the Open Show, but never fear---here are some silly critters that helped fuel one of my character's personality:

My little boogie buddy, Kiwi. Very appropriate to how I'm feeling now that my film is in the can. If I had Kiwi on me right now--this is exactly what he'd be doing. *Filmed this around Feb. of last year*

And of course, the second-slightly fatter and grayer influence:

"WHAT! You're DONE!"

"I am not amused, but....

a small wink of congratulations anyways."

Yet another quirk of Annie: She winks. I'll just look over at her at random and one of her eyes will be closed. It's so funny. Even better: it's a slow wink, so all the more entertainment. Sadly couldn't get this trait into my film cat, Pilot---but that "not amused" face definately made it in there. Anyways, I do have plenty of projects to keep me busy until May---Maya stuff, papers to write, I'm helping a few friends with their own films(more alpha channeling!), possibly more Annie drawings, and of course, job fair---for now though, time to actually write that animal behavior paper(bet you weren't expecting this activity after finishing my film)!

Friday, April 4, 2008

A note:

Dear Computer Servers of CalArts,

Mysteriously deleting my files isn't cool. However, I backed up 90% of it--don't do that again.

Sincerely,
Jennifer


So I logged onto the lab computer and ta da! ALL of my scanned animation was gone. I had backed up stuff earlier, but not all of it. I lost a good chunk of my alpha channeled scenes, some stuff I scanned, etc. However, I rendered everything out before this happened so I still have a film---Thank God. So heed my warning both people on campus and off---back your stuff UP! Several times over if need be. I would be in a panic attack, in a corner somewhere had I not had a backup. I would have lost everything. Again, thankfully not. Anyways, not a good way to start any Friday, however my Friday ends with an evening spent in lectures involving Pixar and Andreas Deja.

Oh yeah, today the official sign-up for lab computers began(only like 50 computers, 4 of which have scanners. There's about 160 people in the department, so computer schedules are absolutely needed) We're in the final stretch!

P.S. I know this is a little late, but if you're coming to CalArts tomorrow for that Accepted Student Event feel free to let me know. I'll be hanging around and could give a tour or two. Just look for the curly hair. :) Otherwise, enjoy! You'll be living here soon enough!

Thursday, April 3, 2008

So, Disney

While I wait for my dinner to cook(yes Kristen, I have chicken going on my tiny George Foreman grill*which every college student should have btw---had it a week and LOVE it!*) I'll do a quick overview of my day down at Disney studios.

Overall, I'm glad I went. It was a good eye-opening experience. It wasn't just CalArts' students. Easily 100 people were there--all ranging from various art colleges around the area(Otis, Gnomon, and USC were the few I remember off hand.) They had a lot of guest lectures lined up all focused on the theme, "What inspires you?" So for exactly 30 minutes a Disney member would discuss what they do, occasionally the project they're working on, and what inspires them. The guests included people that ranged the entire pipeline of film making at Disney(both 3D and 2D). From a director to a production manager, animator, FX guys, etc. Anyways, Eric Goldberg's lecture was my favorite. He ran a lot of Disney clips that inspired him("Baby Mine" sequence from Dumbo, Cruella DeVille's entrance in 101 Dalmatians, Sher Khan interrogating Kaa in the Jungle Book, etc.) and then drew Mickey Mouse several times(with BIG. BLACK. permanent marker*and I thought I was bold with my little 08 micron...ha!*....it was really cool though.) to illustrate the point of, "You can't draw a character until you define WHO the character is." How line of action can dictate a character's mood. Another quote of his came back to what inspires him, "The blank piece of paper. How you start with nothing, but then create a character(or a set of characters) who never existed before. Characters that make you laugh or cry. Who are believable. The only limit is your imagination." Despite his lecture being a very brief and rushed 30 minutes---it was great. Definitely got the animation side of me all jazzed and eager to animate(really miss being in the heat of animating my film!). Anyways, it was cool. We weren't allowed in the main animation building(the one with the big hat in front of it pictured in my previous post), but we did get to pass through the old animation building and walk the same halls/underground tunnels that Walt Disney used in the olden days. After finishing up at the now retired animation building, they sent us on our way. So that's pretty much it...it was pretty informative, and it was just cool being on the lot and seeing some of the live-action sets they use for filming, etc. Well, I'll end with a short that Eric Goldberg shared with us. He only showed the section where Mickey is with the king, describing his Giant attack and it ended after Minnie finished kissing him. Anyways, Frank Thomas animated Mickey on that bit--so fun to watch. Limited character design(in terms of his eyes, and flat ears), yet he's so dimensional and expressive!



And as a bonus, Sher Khan and Kaa. Love Sher Khan's acting when Kaa describing his sinus prpblem: