It was actually a real treat to animate this lil flour sack in 2D. The last time I did that was last January...then it was onto my film, and aside from a couple days of animating in Flash, the rest of the time I was working in Maya. Obviously the summer was spent in the realm o' CG, so I was eager to try the traditional way again. It was pretty nice being able to just draw out a pose rather than having to pose out a sometimes stubborn rig. Just a fun test to get things rolling again...and now back to my current project(coming to a blog near you, by next weekend!):

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